Technical Artist · Game Development

Danielius Petniunas

Junior Technical Artist, student of Greenwhich University, Graphic Designer and 3D Designer

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About Me

Got into game dev since I was 11, started with modelling and rigging, creating visual assets. Eventually did Graphic / 3D Design in Leyton Sixth Form College. Got into code and procedural generation.

I want to create a game with a rich narrative and great world storytelling. I would contribute the most to that as a Technical Artist. Some game dev studios that inspire me are Videocult and Team Cherry.

I love brainstorming concepts, visualising it and making them into models, I enjoy writing narratives and reading stories. I'm quite active physically and my favourite games are Rainworld and Nine Sols

Skills & Tools

Blender Roblox Studio Unity Adobe Illustrator Photoshop Lua / Luau C# Rigging UV Unwrapping

Interests

Procedural Art Character Design World Building VFX Hard Surface Stylized Design Blocky Design

My Work

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